Your go-to source for product and design inspiration from live apps, games, and websites.
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Book free discovery call →Chamjo (chamjo.design) is a design inspiration source covering product + design references from live apps, games, and websites — broader scope than typical mobile-only galleries with the unusual inclusion of games (an underserved niche in the design inspiration market). Curated screenshots from real shipped apps + games + websites, organized by category or pattern, browse + save to collections, search across the library. Sits in the design inspiration gallery category alongside Mobbin (the dominant SaaS + mobile UX patterns library at $30-50/mo Pro with vast scope + comprehensive taxonomy), Page Flows (specializes in longer videos showing complete user flows through apps), Land-book (mostly landing pages), Behance + Dribbble (broader design portfolios with mobile + concept work), Game UI Database (specifically focused on game interfaces with comprehensive game-specific taxonomy), and various smaller curated galleries. Distinguished from Mobbin by broader cross-domain scope (apps + games + websites vs Mobbin's SaaS + mobile UX focus), distinguished from Game UI Database (game-only) by inclusion of apps + websites alongside games, distinguished from Behance + Dribbble (broader concept + aspirational portfolios) by real-world shipped product focus, distinguished from Land-book (landing-page-focused) by mobile + product + game UX focus. Typical freemium pricing — free browsing + Pro tier for full library or features (verify current pricing on chamjo.design). Best for designers working across product + game design who want one source for inspiration across both worlds (rare cross-domain coverage), designers researching how apps + websites solve specific UX problems (the apps + sites portion of Chamjo's library), designers working on game interfaces (mobile games + desktop games + indie games) who want game-specific UX references that Chamjo covers vs the broader-product galleries, and designers seeking bolder UX ideas where game UI often experiments more aggressively than SaaS-pattern repetition. Skip if you only design products and don't touch games (Mobbin covers SaaS + mobile UX more comprehensively as the dominant choice), if you want game UI specifically + comprehensively (Game UI Database is more focused with game-specific taxonomy), if you want polished concept + aspirational work (Dribbble + Behance broader portfolios fit that), if you want flow videos showing complete user paths (Page Flows is purpose-built), or if your work is purely landing-page-focused (Land-book + Saaspo specialize there). Useful cross-domain inspiration source in 2026 — fills the rare niche of one gallery covering apps + games + websites for designers who span both product + game work.
⏱ 30-second verdict
Your go-to source for product and design inspiration from live apps, games, and websites.
Product UI inspiration
Designers researching how apps + websites solve specific UX problems — apps + sites portion of Chamjo's library covers this.
Game UI inspiration
Designers working on game interfaces (mobile games, desktop games, indie games) who want game-specific UX references — Chamjo's unusual game coverage fits this niche.
Cross-domain design study
Designers spanning product + game work who want one source covering both worlds — rare in design inspiration galleries that typically specialize.
Boundary-pushing UX ideas
Designers seeking bolder UX ideas — game UI often experiments more aggressively than product UI, providing fresh design inspiration vs SaaS-pattern repetition.
Chamjo is a design inspiration source covering product + design references from live apps, games, and websites — broader scope than typical mobile-only galleries since it includes games (an underserved niche in the design inspiration market). Sits in the design inspiration gallery category alongside Mobbin (the dominant SaaS + mobile UX library), Page Flows (flow videos), Behance + Dribbble (broader design portfolios), and various smaller curated galleries. What you get (general for design inspiration galleries): curated screenshots from real shipped apps + games + websites, organized by category or pattern, browse + save to collections, search across the library. Specific Chamjo features — exact category coverage breakdown (apps vs games vs websites), pattern taxonomy, free vs paid tiers, mobile apps — should be verified on chamjo.design. Where Chamjo fits: the design inspiration gallery market has different players for different niches. Mobbin owns SaaS + mobile UX patterns. Page Flows specializes in flow videos. Land-book is landing-page-focused. Dribbble + Behance are broader design portfolios. Game UI inspiration is genuinely underserved — Game UI Database + Interface in Game (yotube series) + dedicated game design subreddits cover it but no dominant gallery exists. Chamjo's inclusion of games alongside apps + websites is the differentiator if game inspiration coverage is meaningful (vs token). Where it's not for you: if you want maximum library breadth + SaaS + mobile UX depth specifically, Mobbin is the dominant choice and Chamjo is supplementary. If you want game UI specifically + comprehensively, Game UI Database is more focused. If you want polished concept work, Dribbble + Behance broader portfolios are better. If you don't design games (most product designers don't), the game inclusion may not add value vs the established mobile UX galleries. Pricing: typical for UX inspiration galleries — free browsing + Pro tier for full library or features. Verify on chamjo.design. Honest take: design inspiration galleries are useful for collecting references but the established players (Mobbin for SaaS UX, Behance for broader design work, Game UI Database for games specifically) cover most needs. Chamjo's specific value is the apps + games + websites combo — if you work across product + game design, this combo is useful; if you only design products, Mobbin covers it better. Worth a browse to see if the curation + breadth fit your specific design work.
Free
Pro (if offered)
Typical freemium for UX galleries — free browsing of part of library + Pro tier for full library or features. Verify current pricing on chamjo.design.
Mobbin is the heavyweight SaaS + mobile UX patterns library with vast scope + comprehensive taxonomy ($30-50/mo Pro). Chamjo adds game UI alongside apps + websites — broader cross-domain scope. Use Mobbin as primary for SaaS UX; Chamjo if game UI coverage adds value to your work.
Game UI Database is specifically focused on game interfaces with comprehensive game-specific taxonomy. Chamjo includes games alongside apps + websites — less game-focused. Pick Game UI Database for serious game design work; Chamjo if you span game + product design.
Game UI + product UI share design principles (information density, interaction patterns, visual hierarchy) but have distinct conventions (game HUDs, inventories, dialogue systems vs app navigation, lists, forms). Cross-domain inspiration sometimes sparks better product design ideas — game UI often experiments more boldly than product UI.
Most curated galleries have submission processes. Verify Chamjo's submission model on chamjo.design — typically curators review submissions before publication to maintain quality.
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